The Iterative Design Process: Prototyping
These are some suggestions to keep in mind when prototyping a course or user experience design. One of the things I found myself needing to do was scrapping entire concepts and starting over, as they did not suit the demands of the course. It can be difficult to essentially throw away old work--and the time spent creating it--but it pays off in the long run. Another big thing is keeping the design elements simple at first. It is easy to get carried away with ideas for design early on, but as the prototype evolves through its reiterations, those original ideas may not have a real need or place any longer. For this reason, putting minimal effort into the them in the earlier stages protect designers from wasting time and effort on something that might not even make it to the final product.
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